Characters

The characters in ARA are numerous. Here is a collection of all characters and short descriptions/bios.

Nealite Agori

 * Abnakh - An Adat Pisiles Agori from Atero who would work with his brother-in-law Kertavus Magnus in his revolution against the Taiunon Empire. Abnakh would later be assigned as Doux of Taiunopolis after Kertavus conquered the old empire's lands and won his war, and was given the Nealized name of Abanokos by the citizens there, though people close to him would still go by his birth name. Abnakh also helped construct the Glatorianate with Kertavus and Garignem. During the Resurgent Crisis, with the help of a local Kontes Agori, Abnakh was able to stop a conspiracy that would have removed him from power and lead to the resurrection of the Tajunite Empire. After this, Abanokos could not let this happen again and began a centuries' long process of culture conversion by mixing his Adat people of Atero with the Taiunons, eventually giving rise to the modern Tajunites and the city being renamed Tajun in a stylized shortened adaptation. His placement as the first Adat ruler of Tauinopolis gave rise to the House of tes Abnakh.
 * Akkar - A Vulkanite who was born in the ruins of Akkar near Vulkanus and would later become the finest known swordsman of Neala and a veteran Glatorian. Best friend of the matoran god Mata Nui and holder of the Sword of Akkarios, a blessed blade empowered by Mata Nui that allows him to control the matoran element of Fire. When Mata Nui called for the Glatorianate to be dissolved and the city-states unite against the powerful Skrall Empire, the leaders and Glatorian voted for noble Akkar to be their King, and so a makeshift Solar Crown was fashioned for him to wear and was thence hailed as Rex Akkarios, and Akkar and Mata Nui led the Battle of Roxtus after Mata Nui's duel with Emperor Tuma. Due to his great renown, the Kult of Heroes is prepared to start building temples in his honor in the event of his death, something Akkar is not comfortable with. His great honor led to the creation of a dynasty bearing his name, House Akkarios.
 * Andekas Sonorkon (deceased) - A Veteran Glatorian of 80 years, he was killed in an arena match against Malum. Brother to Doux Sonork of Tesara.
 * Atakus - A cruel traveling merchant who is the patriarch of a kult that worships a mysterious foreign god and the head of the clan that travels with him and serves as his nomadic caravan. Once served the Skrall exclusively for a time but ever since the exile of Tuma, Atakus became nomadic again.
 * Atilkas - The daughter of Atakus and sole heir to his caravan and clan, she later serves her caravan clan and her clan's mysterious deity dutifully in memory of her father.
 * Berix - A Tajunite thief and scavenger who dreams of fighting alongside the Iroas and Toa, and was a friend to the matoran god Mata Nui when he walked upon Bara Magna.
 * Garignem - General of Atero and loyal servant of Kertavus. He would help create the Glatorianate with his lord Kertavus and associate Abnakh Adat. Garignem is an ancestor of Akkar.
 * Gelu - A former Glatorian of Ikonox that retired from being a Glatorian a decade before the system's dissolution and now serves as a merchant caravan guard. Once served as a native guide to a squad of Toa that led an expedition into Bota Magna, and now refuses to talk about the expedition.
 * Gresh Iroa Sonorkon - Once an upstart young Glatorian, this warrior now serves as an Iroas of Aternea and has become seasoned in fighting. He showed such promise as a soldier under Hyethut that he was elevated to the prestigious position of Secondary Glatorian, He holds the Blades of Gresh, blessed arms empowered by the matoran god Mata Nui that allows him to control the Matoran Element of Air. Also an Iroas of Aternea, and husband to Kiina.
 * Hyethut Adat - an idealistic former captain of the guard of Tesara who 'retired' before the eruption of the Skrall War. Named by his Adat mother (from Atero), Hyethut could care less about his mother's heritage and is obsessed with Tesara. He is quite the eccentric, as shown in his dramatic outbursts and his grapevine decorated armor (often dubbed Old General Grape). His fanaticism rose to new heights when he had the epiphany of combining the legends of Neronikus with the myths of Tselekhii to create the idea of the perfect Tesarite-centric Enlightened Despotate. His idealist fanaticism was noted by King Sonork as a possible threat, as many of the guards and citizens began to believe in his message (some even calling for his placement in power to realize his vision), and so Hyethut was forced to retire or be arrested with aims to retain the shaking Nealite stability (which itself proved to be futile with the outbreak of the Skrall War). When the Nealite Kingdom was united before the Battle of Roxtus, Hyethut was put back into his position and had a supporting role in the historic battle. Since retired by his own volition, he supports Aternea as Akkar is the enlightened despot he long hoped for.
 * Iaredios - A reserved yet adventurous Agori with partial Skrall blood that hails from his great-grandfather, he is a biracial historian/chronicler who currently makes his base in Tajun. Iaredios was forced to record the coronation of Stronan (Stronius) at Konisk, and was later freed by a pity-stricken Branar. In his journey back to Tajun, he had a fate encounter with a ghost, and he has been having nightmares about a coming great war and a musical purple stone ever since. After recording the controversial Visions of Thasos, the nightmares would drive Iaredios to go on a mad quest for answers, bringing with him Praside and Tanma. On his journey back, he would be stranded in Ani'Keyah, where some of the native vorox would care for him and he would record their traditions in his Sagas of the Southern Wastes.
 * Iula Kertavus (deceased) - The daughter and heir of Kertavus, her build made her unable to fit inside of her Father's Power Armor and so wore traditional lamellar and mail. She survived a conspiracy from Tajun and at the end of her life dissolved the kingdom of Atero, the city's future falling into the Adat houses that were to rule it by competing noble merchantile families until its destruction. Her father's armor and sword has since been lost.
 * Ian (deceased) - Called in his own tongue as Ian Taiunus, this young King of Taiunopolis at the time of the rise of Kertavus Magnus and was later deposed by that King of Atero, Kertavus' establishment of the Nealite-wide Glatorianate occurring soon afterward. Was succeeded by Abnakh as ruler of Tajun. He would later be in the middle of the Resurgent Crisis, as if the Tajunite Empire was to be reestablished he would have been its head.
 * Kanan (deceased) - The Father of Kyry, who lived during the time of the Core War and had worked along side a young Raanu I, and though he lived through the shattering in his old age, he died before he would see his son.
 * Kertavus Magnus (deceased) - One of the great heroes of Neala and Bara Magna as a whole, Kertav the Great arose from obscurity, became the King of Atero and conquered Greater Neala, unifying it not under a new empire, but by a united economic system with enlightened ideals that would ensure peace and relative freedom for centuries within member states, which he called the Glatorianate. Wore power armor gifted to him by a spirit in the wastes as well as a sword called Vorepidas, empowered with limited ice powers.
 * Kiina Iroa - Born in the north and half blue-skin, Kiina experienced fighter trained by Akkar, former Glatorian and currently an iroas of Aternea, she fought for Tajun for years, was a best friend to Mata Nui and fought for Aternea in the state's civil war. In fighting, she became badly maimed, and so was bandaged and was given bionic prosthetics to a limited degree by Nuparu (she didn't want too much work done that would 'change her'). She holds the Trident of Kiina, blessed interlocking twin tridents empowered by the Matoran god Mata Nui that allows her to control the Matoran Element of Water. Kiina is the wife to Gresh.
 * Kirbold -
 * Kirbraz -
 * Krotesius -
 * Kyry - A mere Agori who became Embroiled within the Events to befall Bara Magna, he lived through experience in the Raid on Vulkanus first hand, and served in battle during the Skrall War, which would see a United Nealite Victory against the Skrall by Mata Nui. Kyry's father Kanan along with a young Raanu I had analyzed a sample of the Energized Protodermis, and found that not only was it damaging the planet, but if tapped would tear the planet apart, but they were too late.
 * Lan - A diplomat for Tesara during the Skrall War up to the modern period. Wielder of a silver tongue, sly in planning, and agnostic.
 * Malum - A brutal, exiled Glatorian who murdered someone in the arena (Andekas), and after attempting to murder another, that being Strakk, he was exiles from Vulkanus. He found a pack of bestial vorox and after slaying the pack leader he assumed the title of pack leader. He has since grown the size of this pack and by the efforts of Prsaide aided his former home in the Battle of Vulkanus. With the restoration of the planet and the death of Tellurius, Malum has relocated to Creep Canyon and rules there as its master.
 * Metus - Once a traveling merchant and Glatorian investor, this lying snake betrayed the Glatorianate in a plan that would make him the heir to the Skrall Empire of Bara Magna after saving the life of it's king Tuma. Once revealed, he was briefly cursed by the exiled matoran god Mata Nui after the Battle of Roxtus by being turned into a literal snake, until at the exiled god's mercy was eventually restored back to normal after a period of several months. He now works as a merchant for the Bone Hunters, since neither the Nealites nor the Skrall want to work with him.
 * Neronikus (deceased) - A Tesarite hero from ancient post-Shattering Neala who freed Tesara from tyranny and created many wells across western Neala, allowing canals and small-scale farming to be possible. Many of his wells and waterworks have been destroyed over the thousands of years via warfare for strategic reasons. His death further divided Tesara, as half of them wanted to worship him as a deified god, others opposed it, adding more merit to the supposed Curse of Tesara. Neronikus is not his birth name but one attributed to him during the existence of the Taiunon Empire, and has since stuck. Later the Tesarite general Hyethut would start a fanatical movement based around the legends of Neronikus as the prime example of Enlightened Despotism.
 * Perditus - A secret agent loyal to Tahedin, Perditus is the rider of a Thornatus V9. Post core war he had attained wealth and plans to Build his Thornatus.
 * Praside Toiroes - The notable agori adventurer from Vulkanus who's action saved Vulkanus from being sacked by the bone hunter warlord Fero. Later fought for Aternea in its civil war and has since befriended Iaredios. Much later finds himself caught in the middle of Skrall issues in north Neala.
 * Raanu I (deceased) - King of Vulkanus at the time of the rise of Kertavus Magnus. Famous for his neutrality during the war between Tajun and Atero and it's allies despite internal conflict that arose among his divided citizens. Accepted Kertavus' Glatorianate when he won over Taiunopolis.
 * Raanu II - Wise and cautious Doux of Vulkanus at the time of the Skrall War and the arrival of Mata Nui. With the unification of Neala becoming a necessity in the face of the grave Skrall threat, he approved of Mata Nui's choice for Akkar being their king. He and his family have secretly been servants of the Great Beings as a hereditary priesthood since the middle of the Core War, and is in contact with Agnons. The only one to even have a suspicion of this is the now-dormant Mata Nui after Raanu approached Mata Nui when word spread of his desire to make a new body from the 'strange rock formations' (giant robot pieces) that were either in or near the major city-states, Raanu giving a veiled threat to not abuse the power he was about to obtain.
 * Sahmad - A member of the dispersed Iron Nation of Biretzal, Sahmad in his early life was a Trader, but come the Dream Plague, and after the shattering isolated him, along with others of his tribe, on Bara Magna, he became a slaver and an adventurer. After sentencing the destroyer of his people to certain death off-planet, he currently has begun on a journey to Bota Magna to rally his spread-out brethren in an attempt to unite them and protect them under his leadership. He has been spotting a pale vision to the distance, and suspects that this entity is following him. He is perhaps cursed in a way....
 * Skodonius -
 * Sonork Sonorkon - Doush of Tesara during the Skrall War up to the modern era. A cool headed leader that is not afraid to use intrigue. He is also a reasonable agnostic, and was overwhelmed by General Hyethut when the guard captain began to radicalize from his own research, and so Sonork forced Hyethut to retire or face being arrested for threatening the peace. Retained his position when Akkar ascended to being Rex, for Akkar respected this doux. Sonork is the brother of the former Prime Glatorian of Tesara Andekas.
 * Strakk - A slimy former-Glatorian who fought for Ikonox. Became the prime Glatorian for his city after Gelu retired, survived being almost murdered by Malum in the arena, and he himself tried to murder Akkar in the arena before Mata Nui intervened. He was then exiled and has ever since lived as a cut throat and bandit. Due to his experience in battle, he was invited to the court of Zar-Daguu, and has served among these foreigners since.
 * Tarduk - An adventurous Kontes Agori from Tesara. After finding an artifact from the Great Beings, he led an expedition to the Great Mountains north of Neala that resulted in him being teleported home with little answers, and was later rescued by Mata Nui after his second adventure turned sour. After the Battle of Bara Magna, he wrote the controversial history The Revelations of Mata Nui. Tarduk is an acquaintance of Iaredios and would have tagged along with him in his journey east if he wasn't preoccupied with matters to the north-west.
 * Taiunus Magnus (deceased) - An ambitious king, he conquered south Neala and founded a state to rule it for a thousand years. Thal Kastra was renamed to Taiunopolis, later Tajun, in this man's honor after his death, and with it his state, the Tajunite (Taiunoian) Empire. He was ruthless in this conquest, and slaughtered half of Tesara to get his point across to show the civilized people of south Neateir who was in charge, as was the custom of the Age of Anarchy. Taiunus then fought bitterly with the Vulkanate of Akkar, who were the de facto power of the region for centuries prior, relations being pacified with royal marriage. He then poisoned the Khan of the Vulka and his eldest son, sealing complete control of the region.
 * Tarix Abnakh (deceased) - An honorable, ex-Glatorian and later Doux of Tajun following the Aternea Civil War. Wielder of the Arms of Tarixios, his blades were empowered by Mata Nui and gave him control over the Matoran Element of Water. He was renown for his honor and respected as a leader, and with the death of his uncle the Doux of Tajun during the Skrall's Sack of Tajun, it makes no surprise why he was appointed as Doux of Tajun by Rex Akkar before the Battle of Roxtus, though his habit of making quick-choices both had good and bad consequences. As a member of Clan Adat, his direct ancestors include Abnakh Adat and Th'hrashis Adat, and he is distantly related to Jarra the Element Lord of Sand.
 * Telluris (deceased) - An insane Agori of the scattered Iron Tribe people, he loved repairing old technology. after rediscovering a long lost war machine from the Core War and repaired it, and becaming obsessed with it, he became a menace to society and attacked travelers or anyone that he didn't like that got too close to his beloved war machine, that was until Mata Nui destroyed it. Later he joined Sahmad in his quest to discover what exactly happened to their people those thousands of years ago. Telluris was killed by the Celestial Monster Annona after foolishly trying to attack the goddess with a large tree-branch.
 * Thasos - Son of Iabeson (Guardian of Ketoteir), Thasos is a living legend hailing from the islands of Ketoteir, the agori here having the same roots as those of Tajun, Thasos is the Guardian of Ketoteir, and wearing the Mask of Mailflesh he protects Ketoteir from Tajunites aggressively over-extending their fishing waters, and from the Takadox-led Asoro-Koro that seek to kill the inhabitants of Ketoteir and claim the land as their own. He is also a sailor and in times of new peace after defeating enemies, he will take to the ocean and travel to distant lands in search of resources for trade, often having fatal adventures along the way. His father was taken by the sea as a young adult and for decades he waged a war against the sea itself, slaying monsters in it's depths and even confronting Thallasanon himself once. This cross of a covenant caused him open hatred from all gods, until he was shipwrecked and in near-death a Celestial Monster approached him and gave him visions of an ancient past that made him open to spirituality and is now currently agnostic. A wordless voice led him to Iaredios and he commanded the chronicler to record the library of lost history that was forced into his head, then afterwards he was forced to take the Matoran Solek on a quest to learn more about the Great Beings.
 * Th'hrashis Adat (deceased) - A legendary warrior from the Core War and the house deity for the Adat clan of Neala (for those members that adhere to the Kult of Heroes). He was of the few communities of pre-vorox desert people that were able to escape from being turned into vorox. Born in Atero, he himself would later pledge allegiance to the Element Lord of Water Thalassanon, survive the Core War and be assigned as leader of post-apocalyptic Atero before his death. Ancestor of Tarix of Tajun.
 * Varis Abnakh - The son of Tarix and Prince of Tajun, Varis is a proud man and though knows some swordsmanship, he is not the warrior that his father was and prefers to settle things quietly. Varis became the Doux of Tajun with his father's death. He is polite, but his pride sometimes gets in the way of the honor his father tried to instill into him. Varis chose not to follow his father's Grunkharist ways, and instead is a practitioner of the Kult of Heroes, and makes sacrifices and prays to his famous godly ancestors; he does not pray to his father out of respect of his religion.
 * Vastus Iroa - Former Glatorian for Tesara and currently an Iroas for Aternea, Vastus is a man who grew up being told of the horrors that his ancestors from the Core War committed (even some thereafter) and how the deeds haunts or curses descendants, and so Vastus is extremely guilt-ridden, and seeks to atone for the crimes of his ancestors. He was blessed by the Matoran god Mata Nui by empowering his Venom Talon (war scythe with venom tubes) with the matoran Element of Air.
 * Veltyros Taiunus (deceased) - King of Taiunopolis at the time of the rise of Kertavus Magnus. Considered the last true King of Taiunopolis, Veltyros Taiunus was later assassinated and almost as-if planned, Kertavus declared war on Taiunopolis. Was succeeded by his young inexperienced son Ian.
 * Veridainus (deceased) - Grandfather of Perditus who had Served in the Core War under Ezen Gälyn's western non-horde industrial army. He gathered a large sum of money which passed down in generations, as well as obtained many copies of vehicle design plans, one of which would eventually be found by his grandchild Perditus.

Vora'nkaj'n and Angmohalmadin Agori (Bota Magna)

 * Ahjneeh Mngnūnih -
 * Ajwa Braejzar - Brother of Arwa, he is the lankier of the two, he often travels the lands surrounding his home to pass the time and for exorcize. Ajwa is the more socialble of the two, but often stays to his own independant activities, staying away from his brother and his friends to spend more time with the older mentors and hikers of the lands.
 * Arwa Braejzar - Arwa is a friend of Matiga. shaggy long haired, but stout, Arwa doesn't tend to enjoy the company of many, often staying in quiet and secluded places away from everyone. Arwa looks up to Matiga as a mentor of sorts, and has in-time come to befriend the metal strangers from the other realm. Arwa is brother to Ajwa.
 * Assùmni Clishbin - Assumni is a high ranking soldier and second hand to general Ōaucī'im. Assumni is of a more hominid form than his fellow brothers in arms, but this form is often to his advantage, being of greater upper body strength, and of shorter height he has both the advantage of both strangth and the element of subversion in combat.
 * Aurissa - a young Female Noxton, with her name meaning timely-guided or soon-after.
 * Bēlft Soruqa - A common mineral miner, Bēlft has made a good living for himself and his family in Boqhraebeah.
 * Bedn'nen Pyeōr (deceased) -
 * Bohqrālēus XXVI  - The twenty sixth elder by the prestigious name of Bohqrālēus, he is the leader of the Bohq. The Bohqi people work off of the land as miners in eastern Vora'nkaj, and Bohraelius has decided to give his time to aid struggling workers and others of his people personally. Born 209 years ago, Bohraelius is considered by many as the greatest venerable elder to ever graced their people.
 * Gāden Pyeōr  - Gāden when he ascended to the throne of Lūhnā'ah was rather naive and stubborn. He often clashed between chiefs and diplomats alike. In time the union he ruled over began to split apart, it was only then when he saw the error of his ways and corrected himself of his previous ways.
 * Gajōosg Mambrō -
 * Hashan Arogei - The first found Ally of Lojm, a member of the Iron Tribe, Hashan dons a full set of ancient Iron Tribe Armor.
 * Īōda Pyeōr (deceased) -
 * Jhazhict Pyeōr (deceased) -
 * Jūlūn Pyeōr (deceased)
 * Jalki Masiis - A young foot-solder in training within Naxkonju, Jalki will eventually find his escape from his to-be corrupted people by the Krahagnu to find it's influence in times to come.
 * K'Rldr Rwtr -
 * Kim'nemed Pyeor  (Deceased) - Founder of the Union of Lūhnā'ah under the guides of the mysterious and divine Goddess C'anyah (Lena). Kim'nemed united rival tribes in the region and founded a philosophy of Peace amongst the otherwise disparate peoples. Kim'nemed in his early life was a mere scavenger, but on one dark night a white light in the far distance guided him back home, and when he returned he wrote down a great bit of wisdom he was given in a vision when he was on his way back. This would come to be the founding philosophy of the eventual Union. Later in his life, he had his name changed from Kim'nemed, meaning Kim II, to Kōnos.
 * Lein (deceased) - A rich merchant and business owner who profited off of his control over a ford of a river in central Bota Magna, after his death the place was named after him, Lein's Drift, which was later the place of a famous battle during the Core War.
 * Lojm Tigili - Lojm is an Biretzal (Iron Tribe) born six generations after the plight of the Dream Plague, he dons yellowish garb, unlike what his ancestors wore, but like what his people in Bara Magna wear, what few of his people remain. Lojm seeks to understand his place in this world, and where he came from, he has no physical clues, all he does have is dark visions incited by loose memories of his family. Lojm from a young age has sustained himself off of foraging and hunting, always moving from place-to-place and never staying in one spot for too long. Lojm will eventually come upon the Jōosti and the overtaken Naxkanj, he will unknowingly fight a common enemy with those of the Noxton, and will eventually meet others along his way, all along his journey to try and find who it is that he is.
 * Mahmat Hazak - Mahmat, the second found Ally of Lojm, is an Iron Tribe Member doned in ancient Earth Tribe Armor.
 * Matiga Amdtfyna  - Matiga is a young agori who had declared herself Rival to the metal clad outsider Imrukii. In time however, Imrukii would wish nothing to do with such trivialities, and after a confrontation, Imrukii came to Ignore her. Matiga soon realized the error of her ways and lightened up, Imrukii eventually showed her a great respect in a show of honesty and kindness, and with Matiga being a less mature young adult at the time she came to develop a crush on Metal-Clad one. Imrukii eventually came to explain to her that his kind are unable to understand romantic affection, however he himself understands and respects empathy and compassion between friends, with this cementing a bond of friendship between the two. Matiga is descended from a historically elite family of Warriors and Peacekeepers, of high physical endurance and agility, giving her an attractive form in the eyes of her native peoples and friends. Being friends to Imrukii, Arwa, and Mnejdto, Matiga swears her protection to them, despite the majority if them being capable fighters and very well able of defending themselves.
 * Mnejdtō Lae-twō - Born to a high caste of shamanistic druids within Nejkhorwa, Mnejdto is a silent reserved type, with many attributes about his person remaining questionable, but as secrets to all but himself. Growing up Mnejdto showed very little in the way of emotion, due to his lack of personal empathy, but this is something that in-time will come to pass, releasing a blessing stoic heroic figure within and towards without himself.
 * Naja   Pyeōr  - Naja is the child queen of Tūlūfū, though kind and with etiquette, she has a mischievous side, often times pouring water over the heads of passerby's, or taking things from people when they are not looking, watching in amusement at their confusion from afar. Naja however in-time will mature to become a very capable and reversed leader to her people.
 * Ōaucī'im Mūgahdr - Ōaucī'im is a high ranking general and a peacekeeper working as border patrol at the western border of Noxtongū, always on the lookout for potentially life-threatening activity, very nearly nothing can sneak on by this attentive Guard and General. His name is derived from the words Ō, Au, and Cī'im, meaning '(Good)Time-Stubborn'.
 * Petradis (deceased) - The Agori Leader of Biretzal before and during the Dream Plague, he perished searching for help in regards to the plague.
 * PTumn'Khiiiani -
 * Sog'nR Kūnah -
 * Tekhad Ilùndtō - A Nejkitan of Bōhqi-Nejkit descent, he is a loner by Nature, preferring to do his job in peace, but after a life-threatening encounter with an Ami-Nīpir, which he faced and killed, he is now in unfammiliar territory of the Tūlūf, as well as not knowing the language, he now has a long way to go to find a place he can call home.
 * T'hiiianm -
 * T'gyl Pyeōr  (Deceased) - The Former ruling King of the Union of Lūhnā'ah, who had finally beat back the invading Lothars after generations of war against the northern invaders. T'gyl lost his eldest son to the Celestial Entity named Nirai in combat, and thusly his second son Gaden ascended to the throne after him. T'gyl is remembered in legacy for attempting and succeeding for a time in holding the union together, as well as being the last Pyeor to fight against the Lō ðar.
 * Tūld'R Tonji -
 * Zahrat Kovarna - A younger woman of self-earned pretidge, she is the temporary fourth parter on Lojm's Initial Journey, she will serve a larger role in later endevours, and perhaps in the future bear a new generation of Iron Agori.
 * Zhātw N'kī -

Skrall (Agori Sub-Race)

 * Greani Ateir (deceased) - One of the earliest recorded heroes of Spherus Magna, Greani Atier was a green-skinned skrall from a long time before the Rise of the Great Beings, who was a rebel against the contemporary First Jirapatine Empire, led an exodus from west Bota Magna and founded and settled the mostly uninhabited region of Neala, founded Atero (then named Ateiropolis) and fought against the Black Rain (otherwise known as the Shadow Invasion) where he and his kingdom would fight against both the shadow worshipping skrall and jirapa as well as masses of bare krahagnu collectives and the corpses they would sometimes posses. The scar of this initial invasion would be later called the Black Spike Mountains, which would stand until their destruction in the Battle of Bara Magna. Greani would win in a final battle, expelling the invading darkness back into outer space at the cost of his life. His white-silver shining sword, the Arm of Grunkhar, was able to deal mortal damage to powerful forms of Krahagnu collectives but was lost in that final battle, it being dropped into the Skrall River and swallowed by the liquid sands that rest underneath the river's waters. An ancient prophecy holds that that when the Arm of Grunchar revels itself then the Black Rain shall return, and the true heir to Greani will once again prove themselves to history or fail it. Greani Ateir is the subject to a sizeable amount of temple orders in the Kult of Heroes, where they either worship him as a mortal who's deeds earned the rank of godhood, or revered as a warrior-prophet saint.
 * Stronius - Known as Stronan the Strong in his own tongue, he is a totalitarian, brutal Elite-Skrall who sees himself as the logical successor to Tuma and will crush anyone who sees differently. After the exile of Tuma, the skrall of Bara Magna were splintered between various warlords, many wanting to retain their independence while others wanted to unite them under their rule as the first Skrall King in thousands of years. With a couple of decades passing, Stronius won this unification of the skrall after utterly crushing the forces of the warlord Branar. With the destruction of the Black Spike Mountains (now known as the Black Wastes), Stronan founded a new fortress to rule from north of the ruins-pulverized mountains by the name of Konisk, and seeks weapons of power to defend his right to rule from the Element Lords and the Toa of Ao.
 * Branar - An honorable skrall who was initially rewarded a name by Tuma due to his ability to slay one of the unslayable, the shape-shifting demons of the north called the Battera. He is the first to have done so and afterwards discovered that they were robots, most likely from the Core War by the Great Beings. He resumed climbing the social later through his great deeds, and after the exile of Tuma following the Battle of Roxtus, Branar became a warlord leading a sizeable army of skrall and land with agori to tend to them. After Stronius began to successfully conquer the other warlords in order to unite the skrall, Branar decided that he must do the same to prevent the tyrant from having total rule over the people. the two gained allies and enemies and fought hard for a decade but resulted in Stronan totally destroying Branar's forces then capturing him at the threat of killing his only child. Branar is a warrior renown of great deeds and honor but now spends his life enslaved to Stronan.
 * Nimar - Many years after the fall of Branar and the end to the Aterneite Civil War, an unknown skrall appeared from nowhere, wearing a hooded robe and bone-white half-mask, and began leading an underground resistance against the tyranny of King Stronan. Reported to be female, this leader is known by the name Nimar, which means Nothing, as in having no name.
 * Baengorn -

Jijanta (Jirapa) (Agori Sub-Race)

 * Tuma - Formerly the harsh leader of the skrall of Bara Magna, now just an exiled cave-dweller. Oversaw the Skrall occupation of Roxtus,
 * Jridal (deceased) - The birth father of Greani, conceiving the child through an act of rape upon she whom would bear the child. Upon his birth, the savage that was his birth father bit the ankle of the younger in an act of savagery. Years later he would make his mark upon his son again in-battle, biting a chunk out of his son's arm in right after consuming the flesh of the adoptive father's abdomen. Jridal would find himself slain in righteousness for his actions by the hand of his unwanted son Greani, by blade thrusted and twisted into and down his nasal passage, down and through the neck, and separated head from neck and body, such would come to be his end.

Yasnyqiid (Scavenger-Raider Agori)

 * Dulas Kongyr  - A wise yet strong Family Man, hailing as an Ünxkhanate Warlord of the Kylus Clan, He took Fero's people under his wing some forty years before Fero's birth, and who aided his people in teaching them how to fight while mounted and supplied them with the skill and initial supply to attempt to make their own way against greater powers of the region of Neala in raids. He would wed Fero's Father to a Vülka woman with descendants from the Old Vülka Raiders and claim over Vulkanus so his son may inherit the land someday, but not before his brother, Fero's Uncle, would have to be dethrowned in Khot-Khad.
 * Fero Khagan - A cunning and cold-hearted Bone Hunter from Khot-Khad who rose to power after secretly killing his uncle, the Khagan of Khot-Khad, and taking control for himself. After this, he began to rise in power and briefly united the Bone Hunters of Neala under his hegemony after promising them riches of their ancient kin of Vulkanus. The Battle of Vulkanus resulted in Fero's defeat and the disgruntled khagans of the other major Bone Hunter settlements receded the power they gave to Fero. Ever since then, Fero participated in the Battle of Bara Magna allied to no one (the warriors from both sides captured for display as trophies or sacrifices), and with the reemergence of the Element Lords, Fero has been thinking of ways to stay in power even as the Element Lord of Fire Ezen Gälyn has arrived in the Ruunic Plains.
 * Moranj -
 * Shek Veaikhorkh - A strong and nimble qumaariin rider originating from the Zuunic Plains of the Kilkhanate. From a young age Shek showed great potential as a warrior, and trained long and hard until he became an adult. Shek however was the child of a lowborn farming family with very little prestige, and as such his head was never bound. Even as a young adult though he has come to earn his prestige, and though his skull is not bound upwards, he binds his hair upwards to make up for it.

Vorox (Agori Sub-Race)

 * Nijil'kar (deceased) - An ancient figure in post-Shattering history, Nijil'kar was a vorox warlord and hunter who made a covenant with a khargnu collective well and with the powers of shadow Nijil'kar forged a kingdom in the middle of the western bara magna desert. After years of ruling, however, he realized the harm that the khargnu was causing and so allowed the collective to possess him and then killed both the material form of the khargnu forces and himself. While this resulted in the material destruction of the krahgnu and freed the world of their threat, it also resulted in the stripping of advanced thought or outright sentience, and the destruction of a habitable center of the western desert, it later being dubbed Ani'keyah, the Death Land. Henceforth the jarra'dine of this western waste were dubbed by the Nealites as the 'vorox', the word meaning hungry and referencing their sole purpose in life begin to sate hunger.
 * Azarasla-Dine (deceased) - An ancient post-Shattering figure in history, Azarasla-Dine, or Free Man, led a resistance of freed slaves and eventually freed the vorox to the south from Bone Hunter domination, which those arsonist zealots overtook much of western and central Bara Magna after the Shattering. After doing the impossible, he united the tribes of various vorox into a centralized realm, the Enlightened Despotate of Tselekhi'i. He fought continuously to keep the many hordes of bone hunters out of his people's land until near the end of his life they all together abandoned the red rock Lake Lands. His country would continue to live into the present day, making it one of the oldest continuous states in history. He is often coupled with the title 'di Tsui'koba', meaning 'the Greater'. The Greater Free Man.
 * Kabrua-Nāt'ānii - Shah'hi (King) of Yiltsy Tsintah (Vorwoud), a strict isolationist until the return of his mysterious god finally occurred after many thousands of years, and so Kabrua-Nāt'ānii Shah and his people ready their arms to take over the world when commanded to do as thus. Kabrua utilizes element power-blocking technology. His name is a Nealite corruption of the ancient word koba, which is currently uncertain of its meaning.
 * Deeni-Ta'ali - Exiled Dihagsidi (Guardian) of Tselechi'i, a civilized vorox realm to the far south of west Bara Magna, this keen king runs a government-in-exile after being exiled in the Niniz-Keyah Peninsula by the current and previous Guardian, Bishkufa-Ana after a coup. His home overtaken by evil that is expanding north from the south and surrounded by shadow worshippers and nearby nealites, Deeni-Ta'ali must act quickly to secure the future of the vorox of Bara Magna, but his name doesn't mean Keen One for nothing...
 * Bishkufa-Ana - Dihagsidi (Guardian) of Tselechi'i, this tyrannical woman sought to have turned the Kingdom of Tselechi'i from enlightened despotism into a fascist empire bent on purifying the world of non-vorox, but was overthrown by Deeni-Ta'ali in order to save the country. Decades later, and while out of the city, the long-thought dead Bishkufa-Ana reappeared and forcefully took over the country with military support. Deeni-Ta'ali fled north along the western coast with remaining followers and now Bishkufa-Ana can fulfill her dreams with the arrival of Lord Jarra-h'dya.

Great Beings (formerly Larfeia)

 * Angonce - Head developer of the Great Spirit Robot. Probably the most sympathetic to the people of Spherus Magna. His idols are white.
 * Heremus - Head developer in the creation of the Batterra. His idols are black.
 * Tahedin - Close relationship with Angohns, and is secretive but speaks of power. His idols are gold and Turquoise.
 * Malanat - Imprisoned in a prison-tomb underneath a temple in Bota Magna for touching the Kanohi Ignika and being cursed with everything nearby coming to life, which has made him insane and dangerous. His idols are dark-purple.
 * Lenahyn - Lenahyn is the revered goddess of the people of the union of Luhneah, by their tongue Lena. Her idols are white-green.
 * Rangis - Called 'The Blue' or 'Sky Coat', Pauapus is a Great Being clad in blue and white robes . Pauapus has a special connection to the skies and the seas. His name in Matoran is Rangi which along with Papu is only mentioned in one particularly odd scroll which is only partially translated.
 * Papuwa  - Called 'The Red' or 'Earth Coat', She is clad in robes of earthy reds. Papueia has a special connection to the land and the stars. Her name in Matoran is Papu, which along with Rangi is only mentioned in one particularly odd scroll which is only partially translated.

Element Lords (Empowered Monarchs)

 * Ezen Gälyn - Element Lord of Fire, forger of a surviving religion based on spiritual pyromania called Galytgel and origin figure of the Bone Hunters. Currently in east Neateir to unite the Ruunic khaganates under his rule before setting out to conquer the Zuunic Plains. If he so wished it, he could be an immediate threat to the Nealites to his southwest and the Neuropolitans to his northeast.
 * Thalassanon  - Element Lord of Water. Reigns over many islands in Aqua Magna and carved out the Mare Exkrukio back in the Core War during his great Deluge Assault that made a giant sea in the middle of Bara Magna and destroying many ancient cities in Geneteira and many more lives with it. He has also tamed humanoid violent fish creatures to serve as soldiers while his own people serve as auxiliary for them. Will most likely stage an eventual attack on Tajun to reclaim that old settlement of his.
 * Pūidami - Element Lord of Jungle. Is insane, and amoungst his many atrocities, he created graveyard forests across Spherus Magna in the form of corpse-fused trees during the Core War, aptly called 'Forests of Swords'. He also did horrible genetic experiments on his own people in the attempt to make the perfect warriors. The untold amounts of pain and suffering upon an entire people have been muted, literally speaking. He made an entire populous of his own people into mangled and forever pained speechless individuals, aptly named 'The Muted'.
 * Isskuläk - Element Lord of Ice, is an empowered Frost Giant and is the creator of the blue skin Kaesetoi Agori (blue-skins). Having found that his people of the Great Mountains and the Scarred Plateau to have been assimilated by the Skrall over the past thousands of years, Isskulak has traveled to north Bota Magna in the region called The Northern Frost to unite the more culturally familiar warring barbarians there under his own banner, they being called the Lōðars.
 * Jarra-h'dya - Element Lord of Sand. Co-creator of the vorox race and largely the ruler of Bara Magna before the Core War. They are the one that made the land of Yiltsy Tsintah the way it currently is. They are currently traveling across Ani'Keyah and gathering the wild and tribal vorox there to take back their ancient capital land of Tselechi'i. they will be surprised to find that it's current ruler, Bishkufa-Ana, will welcome them with open arms.
 * Skonnivar - Element Lord of Rock, main enemy to the Skrall Kingdom of Bara Magna and sees himself as the figurative avatar of the Krahagnu collectives. howver he does not control shadow, but rather works with it. Skonnivar is an empowered Jijanta giant who continues the old practices, such as man-eating, and seeks to regain control over his entire race. Currently in Bota Magna to unite the Skrall of Kursetu Eresh, who were at the time initially more stable than the then-in-fighting skrall of Bara Magna, under his rule.
 * Dìqiúmǔmín - Element Lord of Earth. Being the one to have first discovered the Energized Protodermis, but to not disclose it, Dijiumumin was imprisoned for said action. Now free, her intent is unclear, though losing the control of the central Bota Magna peoples, the Tūlūfū to Puidami, than for they to split from him in-time, as well as the Earth Tribe of Biretalpar, she hopes that she may gain the allegiance of others within Bota Magna and regain her grasp in the region.

Celestial Monsters and Entities

 * Allushawai (banished) - The selfish corrupted Avhagnu guardian created by Gruncar in creation who in ancient mythology bannish away the good soul of an Agori hero named Pamur Miril in an act of selfishness, after which declaring himself the divine one over all Agori. With the Agori revolting against his rule, and with their cries heard, Gruncar banished away Allushawai, but not before Allushawai cursed all Agori kind. Now his whereabouts are unknown, and it is also unknown weather or not if he had any connection to The Grey.
 * Annona (consumed) - A Celestial Monster that had lived on Spherus Magna since it's creation during the Eternal War that forged the planet, Annona had preyed upon the dreams of creatures capable of weaving them. She unexpectidly helped create the Great Beings and survived the Abominable Purge by the Great Beings by hiding deep in the planet. In her starvation, she briefly emerged and nearly wiped out the Iron Nation in her Dreaming Plague, doing so quickly before the Great Beings could fidn her and slay her like most of her planetary kin. Tens of thousands of years later, in revenge for what she did to his people and the stain of being 'cursed' in the eyes of all other knowledgable sentients, Annona was sentenced to death on another planet by the agori Sahmad by using the powers of Sovikouk.
 * Emedima - A female divinity who allied herself with the Agori in defence against Allushawai's curse, and served as a symbol of revolt against tyranny, but since she was only ever really a local mythological figure it is unknown if her whole evidential conceptual existence was even legitamate to any form of divinity at all, that is to say it is unknown if she was real or just made up to save people from losing sleep.
 * Nirai - A Celestial Monster who's form is undefined, often taking the form of the environment as an ambush, one can determine that it is Nirai by observing them from afar, and seeing their form and texture slowly morph and change over time. Nirai unlike what most may expect, does not in fact kill it's prey by consuming them, rather it fires a concentrated invisible beam of high level radiation to that gradually ages and tears apart what unfortunate soul would come to fall into it's range molecule by molecule. Ancient Legends have spoken of this being within the deep jungles of Bota Magna, and that the eldest son of T'gyl being slain in-combat against the entity, though due to environmental hazards instead of by the metaphorical hand of Nirai itself.
 * Shingthi - A Celestial Monster who is generally unknown in appearance except that she emits a green glow. She hides under the surface of far eastern Central Bara Magna paradise for many thousands of years, then when she emerges she makes everyone he zombie slave and do her bidding. By old maps, there is an entire region marked as cursed and greatly advised not to wander in there, for if you cross into that territory while she is awake you will become her slave as marked by glowing green eyes, and never return. Outsiders have generally no idea when she emerges or sleeps, and so it is always forbidden.
 * The Dragon (fallen) - The Dragon was an entity of light, first created in the formation of all existence and since had taken many seperate forms where she inhabited, but finally taking up the form of a massive brilliant rainbow-tinted reptilian, credited with the ascension of the Ôrdzsag-Naher. She was a guide to Kim'nemed in his journey, and she finally gave onto him a fantastic power which saw her fall to bone again, such the power to save, bring back, or found anything of the divine, but would only work for those pure of heart, and would pass onto him after death, such power which could be reharnessed by one also pure and used to return Her to life.
 * The Grey (annihilated) - Born during the creation of all existence, and with a spiritual connection to Annona, The Grey was an apathetic entity born of the avhagnu. The Grey was neither good nor evil, though however due to his selfish nature he was almost universally considered as evil and the embodiment of all that was flawed with Ianatei in their final years. After the consumption of a group of Agori, one unsung hero went out and faced The Grey in a spiritual duel which ended in the annihilation The Grey, spreading his essense back to the eternity of Gruncar, which became the silver rain which enlightened the Larfeia, but which also awoke Annona from her slumber, who she had also an affect on the Great Beings.
 * The Lupine - A motherly celestial being of a lupine-curvine hybrid appearance native to the Great Mountains, sporting divine antlers, and a strong tall body with white fur, and where she walks so too did life and warmth follow her. Capable of communication with morals of any tongue, she guided the young Nimar into adulthood, and trained her all she would need to take back her home and avenge her father Branar.
 * The Salamander - A wise divine entity which takes the form of a grey-stone divine blue eyed salamander native to the Sea of Liquid Sand. Thasos would come to encounter this entity, and he would give upon to him divine knowledge of the real workings of what was really going on and where his destiny in this world would lie.

Fusions

 * Sovikouk - A fusion of five of the Piraka and other beings sacrificed into a pit of natural protodermis, this being is a giant with mostly organic, shimmering golden skin with patches of open cybernetics shown, his head having red tipped golden scales and the head of a ferocious dragon with glowing green eyes. He is reminiscent of and so takes the name of a Skakdi god. Though made in Ao in the last days of the Reign of Shadows (and thus Ao as well), he lives his destiny on Spherus Magna where he claims that he was created by Makuta Teridax to be his heir and so calls himself as such. He reigns over a state that outsiders have called the Yellow Dominion, and so has taken the name for his land, and controls mesmerized skakdi and others that do his every bidding as well as some other people that have fallen for his spell and give themselves to his service (notably the Toa Mahri before they were freed). He is openly Makutine and is an ally with the Makutine Order headed by Turaga Ahkmou (though Ahkmou, serving Teridax his whole life, is suspicious of this golden fusion). Sokouk is extremely powerful, being able to manipulate matter at will and materialize dreams and thoughts of those around him, he is not to be underestimated. He is currently gathering a great army, but for some reason only acts through proxies of makutine cultists and other agents.

Matoran
Ta (Fire):
 * Aft - A former Lava Farmer in Ta-Koro, Aft helped with the construction of Ta-Koro on Mata Nui. As a Matoran in Metru Nui, Aft lived and worked in Ta-Metru. Aft helped in the construction of Boats during the return to Metru Nui. Aft now lives safely on Spherus Magna.
 * Agni - A former member of the Ta-Koro Guard. As a Matoran in Metru Nui, Agni lived and worked in Ta-Metru. Agni helped in the construction of Boats during the return to Metru Nui. Agni now lives safely on Spherus Magna.
 * Akorua (deceased) -
 * Aodhan - A Former Lava Farmer in Ta-Koro, Aodhan helped with the construction of Ta-Koro on Mata Nui. As a Matoran in Metru Nui, Aodhan lived and worked in Ta-Metru. Aodhan helped int he contruction of Boats during the return to Metru Nui. Aodhan now lives safely on Spherus Magna.
 * Balta - As a Matoran, Balta was sent to the Southern Continent after he was improperly repaired by Karzahni. Balta lived on the portion of the Southern Continent that split off called Voya Nui and worked as an Inventor and Food Scavenger on occasion. Balta was a member of the Voya Nui Resistance Team and helped the Toa Inika defeat the Piraka. After the Piraka were defeated and the Matoran freed, Balta along with others traveled back down to the Southern Continent. After Voya Nui was reunited with the Southern Continent, Balta lived safely on the Southern Continent. Balta now lives safely on Spherus Magna.
 * Brander - A former Crafter in Ta-Koro, Brandar helped with the construction of Ta-Koro on Mata Nui. As a Matoran in Metru Nui, Brandar lived and worked in Ta-Metru in one of the Foundries. Brandar helped in the construction of Boats during the return to Metru Nui. Brandar now lives safely on Spherus Magna.
 * Dezalk - As a Matoran, Dezalk was sent to the Southern Continent after he was improperly repaired by Karzahni. Dezalk lived on the portion of the Southern Continent that split off called Voya Nui. After the Piraka were defeated and the Matoran freed, Dezalk along with others traveled back down to the Southern Continent, after Voya Nui was reunited with the Southern Continent. Dezalk helped with the reconstruction of Voya Nui. Dezalk now lives safely on Spherus Magna.
 * 'Firedracax' (transformed) -
 * Gaardus (transformed, revived) -
 * Kapura - A former member of the Ta-Koro Guard on Mata Nui, Kapura is an odd character, seen as slow by his brethren, whilst Turaga Vakama had great confidence in him, and assign him to his left hand. Indeed, in time Kapura mastered the art of moving quickly by moving slowly, to make it to where he desired to go. Kapura lived and worked in Metru Nui as a Vat Control Worker. Kapura was a member of The Chronicler's Company, and aided Takua and the others with defending Kini-Nui on Mata Nui whilst the Toa where underground battling Makuta. Kapura was the one who first alerted the Toa of the Bohrok Swarms. Kapura helped in the construction of Boats during the return to Metru Nui. During Makuta Teridax's Reign of Shadow Kapura hid away in the Archives along with others to hide from the Rahkshi that had overrun the city. Kapura later aligned himself with Macku, Hafu, Tuyet, and Lewa (under the control of Tren Krom). After finding Toa Helryx with Hafu, the group, along with Axonn and Brutaka, and Miserix, began to argue and fight one another, then Artakha entered the core processor as well and scolded them, than Teridax teleported them into space for annoying him, where Vezon opened a portal and teleported them to a Fotress on Bota Magna, where Kapura and Hafu managed to escape alive. Now Kapura is presumed safe in Bota Magna.
 * Kalama -   A former member of the Ta-Koro Guard. As a Matoran in Metru Nui, Kalama lived and worked in Ta-Metru in the Protodermis Reclamation Furnace, but Kalama's mental health diminished working there, striking up conversations with Masks and believing them as other Matoran. During the Bohrok-Kal attacks, Kalama attempted to stop Tahnok-Kal, but was paralyzed by it's Elemental Power. Kalama is well-versed in the Virtue of Duty. Kalama helped in the construction of Boats during the return to Metru Nui. Kalama now lives safely on Spherus Magna.
 * Keahi - A former member of the Ta-Koro Guard, Keahi helped with the construction of Ta-Koro on Mata Nui. As a Matoran in Metru Nui, Keahi lived and worked in Ta-Metru. During the Bohrok-Kal attacks, Keahi attempted to stop Tahnok-Kal from steal Tahu Nuva's Nuva Symbol, but was trapped in an electric field by Tahnok-Kal. Keahi helped in the construction of Boats during the return to Metru Nui. Keahi now lives safely on Spherus Magna.
 * Maglya -
 * Nuhrii -
 * Sarda -
 * Tiribomba -
 * Vohon -

Ga (Water):
 * Amaya -
 * Dalu -
 * Idris -
 * Kai -
 * Kailani -
 * Kotu -
 * Kyrehx -
 * Macku -
 * Marka -
 * Nireta -
 * Nixie -
 * Okoth -
 * Pelagia -
 * Shasa -
 * Vhisola -
 * Xina - A Ga-Matoran Marine Biologist who used to live on the Island of Artakha in Ao. Now situated in Tajun, she now actively studies organisms native to Aqua Magna and the Sea of Liquid Sand.

Le (Air):
 * Boreas -
 * Defilak -
 * Kumo -
 * Makani -
 * Orkahm -
 * Piruk -
 * Sanso -
 * Shu -
 * 'Spinner' (transformed) -
 * Taiki -
 * Tamaru -
 * Tuuli -
 * Vican -
 * Vira -

Ko (Ice):
 * Arktinen -
 * Ehrye -
 * Ghidora -
 * Ihu (revived) -
 * Jaa -
 * Jaatikko -
 * Kantai -
 * Kazi -
 * Kokkan -
 * Kopeke -
 * Kylma -
 * Lumi -
 * Mazeka -
 * Pakastaa -
 * Talvi -
 * Toudo -

Po (Stone):
 * Ahkmou -
 * Ally -
 * Bour -
 * Dekar (transformed) -
 * Epena -
 * Gadjati -
 * Golyo -
 * Hafu -
 * Kamen -
 * Kivi -
 * Kodan (deceased) -
 * Pekka -
 * Piatra -
 * Podu -
 * Velika -

Onu (Earth):
 * Aiyetoro -
 * Akamu -
 * Azibo -
 * Damek -
 * Dosne -
 * Gar -
 * Garan -
 * 'Gatherer' (transformed) -
 * Kaj -
 * Mamru -
 * Mavrah (Revived) -
 * Midak -
 * Nobua -
 * Onepu -
 * Reysa (Deceased) -
 * 'Subterranean' (transformed) -
 * Taipu -
 * Tehutti -
 * Zemya -

Av (Light):
 * Gavla -
 * Kirop -
 * Photok -
 * Radiak -
 * Solek -
 * Takua (Transformed) -
 * Tanma -
 * Tefan -

'Kra' (Shadow):
 * Vultraz -

Su (Plasma):
 * Corsune -
 * Oghuzsi (deceased) -

Vo (Lightning):
 * Uira -
 * Vorada (deceased) -

Ce (Psionics):
 * Haella -
 * Kiatu -
 * Metuta -
 * Selarisa -

Bo (Plant Life):
 * Sodharaan - Originating from The Northern Continent, Sod', as is his nickname, is an odd character. He doesn't tend to make the best decisions in certain scenarios. Sodharaan has a high sensitivity to certain things and environments, along with this he doesn't enjoying fighting and doesn't like it when others fight either. However, despite these difficulties he does have a sense of humor, and is a weird fellow otherwise.

De (Sonics):
 * Amet (deceased) -
 * Garatu -

Fe (Iron):
 * Alakii (deceased) -
 * Charrho (deceased) -
 * 'Nynrah Ghost 1'
 * 'Nynrah Ghost 2'
 * 'Nynrah Ghost 3'
 * ' Nynrah Ghost 4'
 * ' Nynrah Ghost 5'
 * ' Nynrah Ghost 6'
 * ' Nynrah Ghost 7'
 * ' Nynrah Ghost 8 '
 * ' Nynrah Ghost 9'
 * ' Nynrah Ghost 10'
 * ' Nynrah Ghost 11'
 * ' Nynrah Ghost 12'
 * ' Nynrah Ghost 13'
 * ' Nynrah Ghost 14
 * ' Nynrah Ghost 15'
 * ' Nynrah Ghost 16'
 * 'Phantom' (transformed) -
 * 'Zero' -
 * 'Rogue Ghost 1' (deceased) -
 * 'Rogue Ghost 2' (deceased) -
 * 'Rogue Ghost 3' (deceased) -
 * 'Rogue Ghost 4' (deceased) -
 * 'Hired Ghost 1' (deceased) -
 * 'Hired Ghost 2' (deceased) -
 * 'Hired Ghost 3' (deceased) -
 * Tobparan -

Ba (Gravity):
 * Sahalai -
 * Uwlari -
 * 'Unnamed 1' -
 * 'Unnamed 2' -
 * 'Unnamed 3'-
 * 'Unnamed 4' -
 * 'Unnamed 5' -
 * 'Unnamed 6' -
 * 'Unnamed 7'
 * 'Unnamed 8'

Fa (Magnetism):
 * Lhimako -
 * Sanmaku -
 * 'Unnamed 1' -
 * 'Unnamed 2' -
 * 'Unnamed 3' -

Toa
Ta (Fire):
 * Mura (Toa Cordak) (deceased) -
 * Imrukii - As a Matoran, Imrukii was assigned as a Mask Maker in Metru Nui, and indeed he made masks of excellent quality and craftsmanship. However, when the Matoran civil war broke out, on one unfortunate occasion Imrukii was ambushed and was badly damaged. Being sent to Karzahni to be repaired. After his improper repairs, he managed to escape from the island, and lived out much of his life after on the Southern Continent.
 * Jaller -
 * Norik -
 * Tahu -
 * Zarnith -

Ga (Water):
 * Kaihe (Toa Cordak) (deceased) -
 * Gaaki -
 * Gali -
 * Hahli -
 * Kira -
 * Naho (deceased) -
 * Naydene (MIA) -
 * Tuyet (rogue) -

Le (Air):
 * Iruini -
 * Kongu -
 * Lesovikk -
 * Lewa -
 * Nidhiki (mutated, deceased) -

Ko (Ice):
 * Toroleu (Toa Mangai) (deceased) -
 * Terhyda (Toa Mangai) (deceased) -
 * Kolho (Toa Mangai) (deceased) -
 * Ziinua (Toa Mangai) (deceased) -
 * Hossi (deceased) -
 * Kopaka -
 * Kualus -
 * Matoro (deceased) -

Po (Stone):
 * Axomaka (Toa Cordak) (deceased) -
 * Garrii (Toa Mangai) (deceased) -
 * Hewkii -
 * Pohatu -
 * Pouks -

Onu (Earth):
 * Wairaakau (Toa Mangai) (deceased) -
 * Bomonga -
 * Nuparu -
 * Onua -
 * 'Savage' (transformed) -
 * Tu -

Av (Light):
 * Takanuva -

'Kra' (Shadow):

Su (Plasma): Vo (Lightning):
 * Raterka -
 * Tobdulho (deceased) -
 * Chiara -
 * Nikila (deceased) -

Ce (Psionics):
 * Atuka (undetermined) -
 * Orde -
 * Varian -

Bo (Plant Life):
 * Koroka (Toa Mangai) (deceased) -
 * Talleth -

De (Sonics):
 * Earthra (deceased) -
 * Teone (Toa Cordak) (deceased) -
 * Zoark -

Fe (Iron):
 * Chorindthe -
 * Pewto -
 * Zaria -

Ba (Gravity):
 * Kiroropo (Toa Cordak) (deceased) -
 * Tekaha (Guard of a Turaga) (deceased) -
 * Tralika (deceased) -

Fa (Magnetism):
 * Axoboh (deceased) -

Turaga
Ta (Fire):
 * Dume - The Turaga of Metru Nui before the destruction of Ao. Dume was once the Toa of Metru Nui before Lhikan. Dume relinquished his power so Lhikan and his team, the Toa Mangai, could become Toa. Turaga Dume was at one point being impersonated by Teridax, but the Toa Metru revealed who it really was and stopped Teridax. Turaga Dume now lives safely on Spherus Magna.
 * Lhikan (revived) - Once the leader of the Toa Mangai, Lhikan relinquished his power so that Vakama and his team could become the Toa Metru. Lhikan had initially sacreficed himself to save Vakama's life during his battle with Teridax, but was later revived in the Red Star. Lhikan now lives safely on Spherus Magna.
 * Vakama - Turaga Vakama was the leader of Ta-Koro village on Mata Nui. Vakama was once the leader of the Toa Metru, and their unfortunate mutation the Toa Hordika. During his Hordika transformation, Vakama gave into the venom's grasp and lost himself to it, only to be brought back to sanity by his past rival and brother Matau. Vakama now lives safelynon Spherus Magna.

Ga (Water):
 * Nokama - Turaga Nokama was the leader of Ga-Koro village on Mata Nui. Nokama was the Toa of Water of the Toa Metru. During their hideous Hordika transformation Nokama took charge as leader of the team when Vakama went rogue. Nokama now lives safely on Spherus Magna.

Le (Air):
 * Matau - Turaga Matau was the leader of Le-Koro village on Mata Nui. Matau was the Toa of Air of the Toa Metru. During their transformation into Hordika Matau bred an extreme rivalry and almost outright hatred of his brother Vakama due to his actions, but when Vakam went rogue Matau was the one to bring him back from the edge of madness, in that moment any amount of past rivalry was than null. Matau now lives safely on Spherus Magna.

Ko (Ice):
 * Nuju - Turaga Nuju was the leader of Ko-Koro village on Mata Nui. Nuju was the Toa of Ice of the Toa Metru. When his teamates and self were Hordika, he too like Matau bred a criticality of Vakama, but to much less of an extreme as Matau, and eventually let go of his hostile emotions to his brother. Nuju is not mute, he simply chooses to speak in bizarre clicks and wistles, only Matoro was able to understand, but since his passing Nuju has a new translator. Nuju now lives safely on Spherus Magna.

Po (Stone):
 * Onewa - Turaga Onewa was the leader of Po-Koro on Mata Nui. Onewa was the Toa of Stone of the Toa Metru. When himself and his team become Hordika, like Matau and Nuju he developed a criticality of his brother Vakama's actions, and though he was certainly more critical than his brother Nuju, let alone Matau, Onewa eventually let go of his critical feelings towards Vakama. Onewa is best friends with Whenua, but it hasn't always been this way. As a Toa Metru there was a clearly rivalry, or at least misunderstanding between the two of them. In time however Onewa became far less critical, and as a Turaga he seemed to strive to be as kind a person as he could be. Onewa now lives safely on Spherus Magna.

Onu (Earth):
 * Whenua - Turaga Whenua was the leader of Onu-Koro on Mata Nui. Whenua was the Toa of Earth of the Toa Metru. When himself and his team became Hordika he was in a clear state of sadness, and was maybe once critical of Vakama's actions, but mostly harbored a sefl-difficulty coping with his new body and his emotions. But in the end he conquered his emotions, and showed for a strong stalwart defensiveness and will to want to help save Vakama. As a Turaga he is Best Friends with Onewa, it wasn't always like this however, Onewa was very critical and sarcastic, and Whenua was bruting but otherwise kind, this on one or more occasion caused conflict between the two of them as Toa, but have since reconciled such emotions mutually. Whenua now lives safely on Spherus Magna.

Av (Light):

'Kra' (Shadow):

Su (Plasma):

Vo (Lightning):

Ce (Psionics):

Bo (Plant Life):

De (Sonics):

Fe (Iron): Ba (Gravity):
 * Renoh - Turaga of Metru Nui prior to Dume, Renoh was the Turaga who led Metru Nui during the Matoran Civil War, and was personally sadened when he heard Imrukii was attacked by Po-Matoran and had to be sent off to Karzahni. Renoh relinquished his power as a Toa so that Dume could become a Toa. When Dume became a Turaga, Renoh stepped down. Renoh spent the rest of his time on a small island off the coast of Meru Nui, until Teridax's Reign of Shadow, which then Renoh was under the protection by various agents of the order, until after the battle of Bara Magna. Renoh now lives safely on Spherus Magna.

Fa (Magnetism):
 * Jovan (revived) - As a Toa, Jovan on one occasion encountered and coached Toa Lesovikk in many valuable fighting styles and ideas. When the Matoran Civil War broke out, it caused great peril to the life of Mata Nui. Jovan and his team ventured deep under Mount Valmai to the chamber of Life to retrieve the Mask of Life to save the great spirit's life. After retrieving the Kanohi Ignika they traveled to Karda Nui, but it resulted in the death of one of his teammates. After returning the Igkina Jovan and his team became Turaga. As a Turaga, Jovan lead the village of Voya Nui and taught the Matoran of their history. Turaga Jovan was killed in the chaos that was the Great Cataclysm, but was later revived on the Red Star. Turaga Jovan now lives safely on Spherus Magna

Unknown Element:
 * The Toa of Jovan's Team who became Turaga, excluding the one that used the Ignika and who wore an Olmak
 * A Turaga who Argued with Vezok (presumed deceased)
 * Three Other Turaga who were tied to Vezok's Mission, a Tablet of sorts was also involved (unknown status)
 * A Turaga who Resided on a Guarded Island, the Toa of Gravity guarding them was killed by Lariska (unknown status)
 * A Turaga Killed by Lurker (revived)
 * One or More Turaga on Tuyet's Homeland (presumed safe on Spherus Magna)
 * A Turaga who led Metru Nui during the Matoran Civil War (presumed safe on Spherus Magna)
 * A Turaga on an Island which Naho swam to for reinforcements during the Toa-Dark Hunter War
 * The Turaga of Lesovikk's Homeland who went insane and sent all the Matoran to Karzahni

Makuta

 * Miserix -
 * Teridax (deceased, banished away) -

Skakdi

 * Nektann -
 * Nendrek -
 * The Piraka (Hakann, Vezok, Zaktan, Thok, Avak, Reidak, all fused together) -
 * Vezon -

Vortixx

 * Roodaka -
 * Many deceased Vortixx found in the snow on one of Branar's Journeys

Steltian

 * A Trader who had his boat stolen by Brutaka, later interrogated by Miserix
 * Gladiator -
 * Krekka (deceased) -
 * Sidorak (deceased) -
 * Voporak (mutated, undead) -

The Shadowed One's Species

 * The Shadowed One -
 * Ancient (deceased) -
 * Conjuerer -
 * Tyrant -

Barraki

 * Kalmah -


 * Takadox - Former King of the Barraki Empire, and now Warlord of Asoro-Koro, he holds a disdain for the 'squishy' natives of Spherus Magna and thinks his destiny is conquest far away from Aternea, the toa there being able to stop him if he does something they don't like. He often sends and sometimes leads raiders into the waters and lands of Ketoteir with aims of taking over the place after wiping out the agori there. Is a rival of Thasos.


 * Ehlek -


 * Pridak -


 * Carapar (deceased) -


 * Mantax -

Other MU Races

 * Airwatcher (Airwatcher's Species) -
 * Amphibax (Amphibax's Species) -
 * Axonn (Axxon's Species) -
 * Botar (revived) (Botar's Species) -
 * 'Botar's Replacement' -
 * Brutaka (Brutaka's Species) -
 * Carapar (deceased) (Carapar's Species) -
 * Darkness (Darkness's Species) -
 * Dweller (Dweller's Species) -
 * Ehlek (Ehlek's Species) -
 * Eliminator (Eliminator's Species) -
 * Hydraxon (revived) (Hydraxon's Species) -
 * Dekar-Hydraxon -
 * Jerbraz (Jerbraz's Species) -
 * Johmak Johmak's Species) -
 * Kalmah (Kalmah's Species) -
 * Lariska (Lariska's Species) -
 * Lurker (Lurker's Species) -
 * Mantax (Mantax's Species) -
 * Mimic (Mimic's Species) -
 * 'Mimic's long-time Companion' (imprisoned) -
 * Original Inhabitants of Nynrah (Nynrah Species) -
 * Original Inhabitants of Odina (Odina Species) -
 * Pridak (Pridak's Species) -
 * Primal (Primal's Species) -
 * Poison (Poison's Species) -
 * Seeker (Seeker's Species) -
 * Shadow Stealer (Shadow Stealer's Species) -
 * Takadox (Takadox's Species) -
 * Tobduk (Tobduk's Species) -
 * Triglax (Triglax's Species) -
 * Trinuma (Trinuma's Species) -
 * Vanisher (Vanisher's Species) -
 * Vengeance (vengeance's Species) -

Other Races

 * Zyglak -
 * 'XV1' - Created long ago in an Unknown Land within Ao, In time she met Sodharaan, becoming great friends with him. Her creator remains unknown, but suspicions are abound. XV1 has a childish level of maturity. She is a Robot, and a very intellegent one at that, though for one with a normally very happy and cheery personality, XV1 does have a short temper, getting mad really easily, considering that she didn't have the best developmental upbringing by her creater in terms of problem solving it is believed, and since she is in her later developmental stage of undertsanding she often resorts to such methods to get her way.